The course consists out of three parts: 1. Microeconomics (focus on producer theory and general equilibrium). 2. Game Theory (focus on games in strategic form and games in extensive form). 3. Information Economics (focus on expected utility theory and asymmetric information). Lectures cover selected parts from the text book. In each part of the course there will be special attention to a practical application: 1. Biofuels. 2. Location. 3. Insurance markets.